Vagaries of the Warp

A Havoc Raider that wisely joined the Hos Fleet when faced with the choice

Description:
Description
  • Ship Name: Vagaries of the Warp
  • Class: Raider
  • Hull: Havoc Merchant Raider
  • Speed: 9
  • Manoeuvrability: +25
  • Detection: +8
  • Turret Rating: 1
  • Shields: 1
  • Armour: 16
  • Hull Integrity: 6/30
  • Space Used/Available: 40/45
  • Power Used/Available: 43/45
  • Weapon Capacity: 1 Dorsal, 1 Prow
  • Crew %: 60/100
  • Morale: 62/100
  • Crew Rating: 30
Essential Components
  • Jovian Pattern Class 2 Drive
  • Strelov 1 Warp Engine
  • Gellar Field
  • Single Void Shield Array: Provides 1 Void Shield.
  • Command Bridge: If bridge remains undamaged, all Command Tests made by Captain gain a + 5, and all Ballistic Skill checks to fire ship guns gain a + 5. Unpowered on 3+ Crit.
  • Vitae-Pattern Life Sustainers
  • Voidsman Quarters
  • R-50 Auspex Multi-Band Array: External. Provides + 5 to maneuver tests to avoid celestial phenomena, but takes – 2 to detection. Earn an additional 50 achievement points for Exploration.
Weapons
  • Ryza Pattern Plasma Battery
    • Location: Dorsal/Port
    • Damage: 1d10 + 4
    • Strength: 4
    • Crit Rating: 4
    • Range: 5
Complications/Past History
  • Rebellious
    • No more than once per game session, a ship component of GM’s choice may become damaged.
    • When critically hit roll a d10. On a roll of 8+, the critical is ignored
  • Temperamental Warp Engine
    • Whenever the ship travels through the immaterium, the GM should roll 1d10.
      • On a 6 or less, the journey takes an additional 1d5 weeks.
      • On 7+, the time is reduced by 1d5 weeks, potentially arriving before they left.
    • Will occasionally end up somewhere that is not the intended destination.
Total Achievement Point Bonuses
  • Exploration: 50 Achievement Points
Bio:

Vagaries of the Warp

Rogue Trader - The Hos Dynasty Erathia Erathia