Righteous Zeal

An extravagent Cruiser retrofitted for wild entertainment

Description:
Description
  • Ship Name: Righteous Zeal
  • Class: Cruiser
  • Hull: Ambition Class Cruiser
  • Speed: 5
  • Manoeuvrability: +2
  • Detection: +20
  • Turret Rating: 2
  • Shields: 2
  • Armour: 15
  • Hull Integrity: 66
  • Space Used/Available: 75/75
  • Power Used/Available: 73/74
  • Weapon Capacity: 1 Prow, 2 Port, 2 Starboard
  • Crew %: 100/100
  • Morale: 94/94
Essential Components
Essential Components
  • Jovian Pattern Class 2 Drive
  • Strelov 1 Warp Engine
  • Gellar Field
  • Single Void Shield Array: Provides 1 Void Shield
  • Command Bridge: If bridge remains undamaged, all Command Tests made by Captain gain a 5, and all Ballistic Skill checks to fire ship guns gain a +5. Unpowered on 3 Crit.
  • M-1.r Pattern Life Sustainer: Increase all Morale Loss by 1
  • Pressed Crew Quarters: Reduce Maximum Morale by 3
  • M-201.b Auger Array: External. Provides +5 to ship’s detection.
Weapons
  • Ryza-Pattern Plasma Battery
    • Location: Dorsal (x2)
    • Damage: 1d10 + 4
    • Strength: 4
    • Crit Rating: 4
    • Range: 5
    • Special: Vaporization. On a critical result of 1 or 2, two components are affected.
  • Jovian-Pattern Landing Bay
    • Location: Port/Starboard
    • Strength: 2 (6 Squadrons per bay)
      • Calixis-Pattern Fury Interceptor (2 Squadrons per bay)
      • Calixis-Pattern Starhawk Bomber (2 Squadrons per bay)
      • Lathe-Pattern Shark Assault Boat (2 Squadrons per bay)
Supplemental Components
  • Armour Plating
    • Increase Armor by 1
    • Decrease Maneuverability by 2.
  • Cargo Hold and Lighter Bay
    • Grants 50 Achievement Points toward Trade or Criminal objectives.
    • Ship suffers -3 to maneuver.
  • Gilded Hull
    • Decrease armor by 3.
    • Any Fellowship Tests made by captain in sight of ship gain +10.
  • Hydraphuran Jamming System
    • External. May not be Silent Running while active, but Focused Augery to scan it take -20.
  • Laboratorium
    • Grants a +20 to all tests to repair, analyse, and identify ancient or xenos artefacts, or to craft single items
  • Luxury Passenger Quarters
    • Grants 100 Achievement Points toward Trade, Criminal, and Creed objectives.
    • Suffer -3 to Max Morale.
  • Pharmacia
    • May replicate drugs with with an S. Lore (Chymistry) test.
    • Provides 50 Achievement Points to Trade and Criminal Endeavors where drugs and medicine would be useful
  • Salvage Systems
    • May salvage intact components with a successful check.
    • Carrying vessel suffers a -5 to Maneuverability.
  • Sensorium
    • Increases Morale by 2
    • Grants a +10 to Charm and Commerce tests on the vessel if used.
  • Trophy Room
    • Gain 50 Achievement Points for Exploration, Trade, or Criminal objectives.
  • Xenos Habitat
    • All charm and Inquiry Tests made with Xenos aboard gain +10.
    • All objectives involving non-hostile dealings with Xenos gain 50 Achievement Points.
    • Decrease Max Morale by 2.
Upgrades
  • Best-Quality Ostentatious Displays of Wealth
    • Grants +20 to Social Tests aboard vessel
      **.Grant 50 Achievement Points to Criminal and Trade objectives.
Bio:

Righteous Zeal

Rogue Trader - The Hos Dynasty Erathia Erathia