Ordained Destiny

A gilded Cruiser that may seem like it's all style, but has quite the punch

Description:
Description
  • Ship Name: Ordained Destiny
  • Captain: Jeremiah Blitz
  • Class: Cruiser
  • Hull: Lunar Class Cruiser
  • Speed: 5
  • Manoeuvrability: +10
  • Detection: +15
  • Turret Rating: 2
  • Shields: 2
  • Armour: 17 (21 Prow)
  • Hull Integrity: 70
  • Space Used/Available: 75/75
  • Power Used/Available: 84/85
  • Weapon Capacity: 1 Prow, 2 Port, 2 Starboard
  • Crew %: 100/100
  • Morale: 96/96
Essential Components
  • Jovian Pattern Class 4.5 “Warcruiser” Drive
  • Strelov 2 Warp Engine
  • Gellar Field
  • Multiple Void Shield Array: Provides 2 Void Shields.
  • Combat Bridge: If bridge remains undamaged, all Tech-Use Tests to repair the ship gain + 10.
  • Vitae Pattern Life Sustainer
  • Pressed Crew Quarters: Decreases Maximum Morale by 2
  • Deep Void Auger Array: External. Provides +5 to ship’s detection.
Weapons
  • Mars Pattern Macrocannon Broadside
    • Location: Port/Starboard
    • Damage: 1d10 + 2
    • Strength: 3
    • Crit Rating: 5
    • Range: 6
    • Special: Storm (Every hit counts as two)
  • Titanforge Lance Battery
    • Location: Port/Starboard
    • Damage: 1d10 + 4
    • Strength: 2
    • Crit Rating: 3
    • Range: 6
Supplemental Components
  • Augmented Retro Thrusters
    • *Provides + 5 to Manoeuvrability
  • Gilded Hull
    • Decrease armor by 3.
    • Any Fellowship Tests made by captain in sight of ship gain +10.
  • Luxury Passenger Quarters
    • Grants an additional 100 Achievement Points toward Trade, Criminal, and Creed Objectives.
    • Suffer -3 to Max Morale.
  • Melodium
    • Increase Morale by 1
    • Gain + 10 to all Social Checks made on board.
  • Salvage Systems
    • May salvage intact components with a successful check.
    • Carrying vessel suffers a -5 to Maneuverability.
  • Sensorium
    • Increases Morale by 2
    • Grants a +10 to Charm and Commerce tests on the vessel if used.
  • Ship Stores
    • May store replacement Components up to this Component’s Space value (5).
    • Repair 2 extra Hull Integrity during Extended Repairs.
  • Temple Shrine to the God Emperor
    • Increase Max Morale by 3.
    • Gain 100 Achievement Points for Creed objectives.
  • Trophy Room
    • Gain 50 Achievement Points for Exploration, Trade, or Criminal objectives.
Complications/Past History
  • Adventurous
    • When participating in an Endeavor the ship gains + 10 Detection.
    • When not, it suffers – 10 Detection.
  • Temperamental Warp Engine
    • Whenever the ship travels through the immaterium, the GM should roll 1d10. On a 6 or less, the journey takes an additional 1d5 weeks. On 7+, the time is reduced by 1d5 weeks, potentially arriving before they left.
    • Will occasionally end up somewhere that is not the intended destination.
Upgrades
  • Ostentatious Displays of Wealth
    • Grants +10 to Social Tests aboard vessel.
    • Grant 25 Achievement Points to Criminal and Trade objectives.
Total Achievement Point Bonuses
  • Trade: 175 Achievement Points
  • Criminal: 175 Achievement Points
  • Creed: 100 Achievement Points
  • Military: 50 Achievement Points
  • Exploration: 50 Achievement Points
Bio:

Ordained Destiny

Rogue Trader - The Hos Dynasty Erathia Erathia