Agony from the Storm

A speedy Raider designed for boarding void ships and massacring them

Description:
  • Ship Name: Agony from the Storm
  • Class: Raider
  • Hull: Havoc Class Merchant Raider
  • Speed: 8
  • Manoeuvrability: + 40
  • Detection: + 20
  • Turret Rating: 1
  • Shields: 1
  • Armour: 16
  • Hull Integrity: 33/33
  • Space Used/Available: 40/40
  • Power Used/Available: 45/45
  • Weapon Capacity: 1 Port, 1 Dorsal
  • Crew %: 100/100
  • Morale: 95/95
  • Crew Rating: 30
Essential Components
  • Jovian Pattern Class 2 Drive
  • Miloslav G- 616.b Warp Engine: Required to enter the Immaterium. Reduce duration of all warp passages by half. However, roll every 3 day for Warp Encounters instead of 5.
  • Gellar Field
  • Single Void Shield Array: Provides 1 Void Shield.
  • Command Bridge: If bridge remains undamaged, all Command tests made by the Captain gain + 5, and all Ballistic Skill tests to fire ship guns gain + 5. Unpowered on 3+ Crit.
  • M- 1.r Life Sustainer: Increase all sources of Morale Loss by 1
  • Pressed Crew Quarters: Decrease Maximum Morale by 2
  • Deep Void Auger Array: External. Provides + 10 to ship’s detection.
Weapons
  • Grapple Cannon
    • Location: Dorsal
    • Damage: N/A
    • Strength: N/A
    • Crit Rating: N/A
    • Range: N/A
    • Special: Doesn’t function like a weapon, though it takes up a weapon slot. May fire at the beginning of a boarding action to make it easier to board and harder for your target to escape.
  • Las- Burner
    • Location: Prow
    • Damage: 1d5 + 1
    • Strength: 2
    • Crit Rating: 3
    • Range: 3
    • Special: May be fired during a boarding action
Supplemental Components
  • Augmented Retro- Thrusters (x3)
    • Increase Maneuverability by 5 per component
  • Barracks
    • Grants 100 Achievement Points toward Military objectives.
    • If carrying troops, gain + 20 on Command tests involving boarding and Hit & Run Actions.
  • Crew Reclamation Facility
    • Reduce all losses of Crew Population by 3, minimum 1.
    • Increase all Morale losses by 1.
  • Murder Servitors
    • Gain + 20 to Hit and Run opposed Command test.
    • Character conducting raid may pick Critical between 1 and 6 instead of rolling.
  • Tenebro- Maze
    • Gain + 10 to all Command tests when defending against boarding and Hit & Run.
    • Ship controller chooses component for Critical Hits on opposed boarding actions.
Complications/Past History
  • Resolute
    • The ship suffers – 1 Speed, but gains + 3 Hull Points and grants a + 10 bonus to all Repair tests.
  • Tempermental Warp Engine
    • Whenever the ship travels through the Immaterium, the GM should roll 1d10.
    • On a 6 or less, the journey takes an additional 1d5 weeks. On 7+ , the time is reduced by 1d5 weeks, potentially arriving before they left. Will occasionally end up somewhere that is not the intended destination.
Total Achievement Point Bonuses
  • Military: 100 Achievement Points
Bio:

Agony from the Storm

Rogue Trader - The Hos Dynasty Erathia Erathia